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Old 01-29-2014, 04:39 PM   #8098
Kalyx triaD
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Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)
Cloud computing can pick up software weight in terms of AI, which is what Titanfall is doing. I don't know if it can actually help boost graphical power or a game's overall performance (framerate, controls) - which I assume rests squarely on the devs initial shipped product without any cloud help. The cloud couldn't do anything to help Battlefield 4's issues, for instance.
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