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View Poll Results: How does this piece of music rate with you? | |||
10dB |
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0 | 0% |
9dB |
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0 | 0% |
8dB |
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0 | 0% |
7dB |
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1 | 50.00% |
6dB |
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1 | 50.00% |
5dB |
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0 | 0% |
4dB |
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0 | 0% |
3dB |
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0 | 0% |
2dB |
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0 | 0% |
1dB |
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0 | 0% |
Voters: 2. You must log in or register to vote on this poll. |
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#1 |
Higher. Further. Faster.
Posts: 21,139
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**Rate the Music: Week 32**
Yes, we are back in the saddle. Thanks to actually being available on top of the forums working properly, I'm able to return to schedule. We're in the thirties now. That's scary. It won't be long before we've wrapped up a whole year of this. We took care of the "challenge" editions and amazingly none of the five challengers were able to top their respective adversaries in the top five. Quick Man Stage from Mega Man 2 was the last hope and it couldn't rise to the occasion. We also tackled some Vectorman. Let's see how the two fare on the leaderboard....
Wily Fortress 1 (Mega Man 2) - 8.75 One-Winged Angel (Final Fantasy 7) - 8.71 Aquatic Ambience (Donkey Kong Country) - 8.66 At Doom's Gate (Doom) - 8.375 Guile Stage Theme (Super Street Fighter 2 Turbo) - 8.25 Secret of the Forest (Chrono Trigger) - 8.14 Go Straight (Streets of Rage 2) - 8 Bloody Tears (Castlevania 2: Simon's Quest) - 7.85 Anything But Tangerines (Earthworm Jim 2) - 7.75 Fear Factory (Donkey Kong Country) - 7.75 Green Hill Zone (Sonic the Hedgehog) - 7.72 Rainbow Road (Mario Kart 64) - 7.71 I Sawed the Demons (Doom) - 7.33 Fight Against Smithy (Super Mario RPG: Legend of the Seven Stars) - 7.2 Halo (Halo: Combat Evolved) - 7.125 Spark Mandrill Stage (Mega Man X) - 7 Act 2 Part 2 (Ninja Gaiden) - 6.66 Ozar Midrashim (Legacy of Kain: Soul Reaver) - 6.6 Zangief Stage Theme (Super Street Fighter 2 Turbo) - 6.4 Breeze - In Monochrome Night (Silent Hill 3) - 6.25 Big Apple, 3AM (Teenage Mutant Ninja Turtle: Turtles in Time) - 6.16 > > Day 2 - Metalhead (Vectorman) - 6.16 < < > > Quick Man Stage (Mega Man 2) - 6.16 < < Cosmo Canyon (Final Fantasy 7) - 6.14 Apocalypse Battle (X-Men Legends 2: Rise of Apocalypse) - 5.75 Still Alive (Mirror's Edge) - 5.5 The Instinct (Killer Instinct) - 5.42 Blast Man Stage (Mega Man 11) - 4.85 Heaven (The Impossible Game) - 4.16 Goro's Lair (Mortal Kombat) - 4 The Jack Attack (You Don't Know Jack: Television) - 3.57 Why, yes, both tracks did end up with the same score of 6.16. How about that? I was wondering when we'd start getting some ties. We couldn't avoid it forever. Maybe our next track will escape that fate? Let's not stray from Sega too far this time around. How about another flagship character, also on the Genesis, but also a step above with the Sega CD! It's Ecco: The TIdes of Time providing us with this week's tune, Tube of Medusa! I might be remembering this wrong, but I believe this was one of the early examples of a game's soundtrack being both pushed as a highlight and available separate from the game. Killer Instinct was in the same boat. But speaking of boats, does this track sink or swim in the oceans of your judgment? I can't decide for you so tell us what you think. Do that rating thing you do and we'll see you next week! ![]() No matter what may happen to me, just remember Lzzy Hale gave me the bedroom eyes... ![]() ...again. |
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#2 |
Skibbidy Lock Jaw
Posts: 88,760
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Meh, it's ok. I give it a 6.
If you wanted a good one from that game, the title track is fire |
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#3 |
Higher. Further. Faster.
Posts: 21,139
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Oh, that one definitely slaps, and I considered it for this edition.
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